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      <timestamp>2023-12-17T20:15:01Z</timestamp>
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      <minor/>
      <comment>/* Actions */ Added remove trophy action</comment>
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'''Welcome to the Pummel Party Mod Editor Documentation'''

Using the Mod Editor you can create your own Minigames and Board Maps for Pummel Party.

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== Getting started ==
If you're new to the mod editor, start here!
=== Information ===
*[[Introduction to the Mod Editor]]
*[[Publishing to the Steam Workshop|Publishing your mod to the Steam Workshop]]

=== Tutorials ===
*[[Tutorials/Creating Your First Mod|Creating your first mod]]
*[[Tutorials/Building A Board Mod|Building a board mod]]
*[[Tutorials/Building A Minigame Mod|Building a minigame mod]]
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==Mod Editor Windows==
Learn about the different windows that make up the Mod Editor.
{| class="wikitable"
|-
| '''Primary Windows'''
| [[Hierarchy Window]] - [[Inspector Window]] - [[Scene View]] - [[Asset Browser]] - [[Log Window]]
|-
| '''Other Windows'''
| [[Action Editor]] - [[Mod Validator|Mod Validator Window]] - [[Publishing to the Steam Workshop|Publish Window]] - [[Published Mods Window]]
|-
|}
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==Other Concepts==
These are some other miscellaneous concepts that are useful to know when creating mods.

'''General'''
* [[Mod Settings|Adjusting Mod Settings]]
* [[Unlocked Mod|Marking a published mod as Unlocked]]
* [[Mod Editor Shortcuts]]

'''Advanced'''
* [[Custom Board Space|Creating Custom Board Spaces]]
* [[Lighting Settings]]
* [[Screen Effects]]
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== Components == 
[[Component]]s are blocks of logic that are added to [[Gameobject]]s to give them unique functionality.
{| class="wikitable"
|-
| '''[[:Category:Gameplay Components|Gameplay]]'''
|-
| style="padding-left: 2em;" |  '''General'''
| [[Logic Component|Logic]] - [[Mover Component|Mover]] - [[Simple Animator Component|Simple Animator]]
|-
| style="padding-left: 2em;" |  '''Minigame only'''
| [[Item Component|Item]] - [[AI Navigation Node Component|AI Navigation Node]] - [[Player Spawn Component|Player Spawn]] - [[Spawner Component|Spawner]] - [[Trigger Component|Trigger]] - [[Weapon Component|Weapon]]
|-
| style="padding-left: 2em;" |  '''Board only'''
| [[Board Space Component|Board Space]] - [[Board Space Event Component|Board Space Event]]
|-
| '''[[:Category:Rendering Components|Rendering]]'''
| [[Light Component|Light]] - [[Line Renderer Component|Line Renderer]] - [[Mesh Renderer Component|Mesh Renderer]] - [[Particle System Component|Particle System]] - [[Prop Component|Prop]] - [[Text Component|Text]] - [[Water Component|Water]]
|-
| '''[[:Category:Audio Components|Audio]]'''
| [[Audio Source Component| Audio Source]]
|-
| '''[[:Category:Physics Components|Physics]]'''
| [[Box Collider Component|Box Collider]] - [[Capsule Collider Component|Capsule Collider]] - [[Mesh Collider Component|Mesh Collider]] - [[Sphere Collider Component|Sphere Collider]]
|-
| '''Other'''
| [[Transform Component|Transform]] - [[Prefab Instance Component|Prefab Instance]] - [[Note Component|Note]]
|}
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== Assets == 
[[:Category:Assets|Assets]] are objects used in the creation of mods.
{| class="wikitable"
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| '''Assets''' 
| [[Mesh Asset]] - [[Texture Asset]] - [[Audio Clip Asset]] - [[Material Asset]] - [[Prefab Asset]]
|-
| '''Importing Assets''' 
| [[Importing Audio]] - [[Importing Images]] - [[Importing Models]]
|}
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== Actions == 
[[:Category:Actions|Actions]] are used with gameplay components to perform tasks whenever an [[Event]] is fired.
{| class="wikitable"
|-
| '''Minigame Logic'''
| [[Change Health Action]] - [[Change Player Velocity Action]] - [[Change Score Action]] - [[Drop Minigame Item Action]] - [[Give Minigame Item Action]] - [[Modify Player Action]] - [[Set Gravity Action]] - [[Set Placement Action]] - [[Stun Player Action]]
|-
| '''Board Logic'''
| [[Display Popup Action]] - [[Damage Player Action]] - [[Drop Keys Action]] - [[Give Item Action]] - [[Give Keys Action]] - [[Give Trophy Action]] - [[Heal Player Action]] - [[Move To Space Action]] - [[Remove Trophy Action]] - [[Set Board Space Active Action]] - [[Set Connection Active Action]] - [[Spawn Keys Action]]
|-
| '''Utility'''
|[[Kill Action]] - [[Play Sound Action]] - [[Set Active Action]] - [[Spawn Prefab Action]] - [[Wait Action]]
|-
| '''Movement'''
| [[Match Transform Action]] - [[Play Tween Animation Action]] - [[Position Action]] - [[Rotation Action]] - [[Scale Action]]
|-
| '''Visuals'''
| [[Set Color Action]] - [[Set Player Visual Action]] - [[Spawn Effect Action]] - [[Show Message Action]]
|-
|}
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