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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | User | Description | Versions |
---|---|---|---|---|---|---|
02:48, 16 November 2022 | PopulatedSpawnPointList.png (file) | ![]() |
109 KB | RBDev | 1 | |
03:44, 16 November 2022 | NewLevelForExampleMinigame.gif (file) | ![]() |
1.38 MB | RBDev | New level | 1 |
03:24, 17 November 2022 | CreateNewBoardNodeWithConnection.gif (file) | ![]() |
1.78 MB | RBDev | Creating a new board node by using the connection creator | 1 |
03:27, 17 November 2022 | MakeABoardSpaceLoop.gif (file) | ![]() |
1.84 MB | RBDev | 1 | |
03:31, 17 November 2022 | BoardSpaceInTheScene.png (file) | ![]() |
432 KB | RBDev | A board space showing the hierarchy, scene view, gizmos and inspector. | 1 |
03:33, 17 November 2022 | WorldGroundLayer.png (file) | ![]() |
7 KB | RBDev | A gameobject's inspector showing that it is set to use the ''WorldGround'' layer. | 1 |
03:40, 17 November 2022 | SceneViewExample.png (file) | ![]() |
438 KB | RBDev | An example of the scene view window. You can see a selected object with the transform gizmo and the object outline. | 1 |
03:46, 18 November 2022 | ExampleBoardBase.png (file) | ![]() |
279 KB | RBDev | Some blocks that will serve as the level for a board mod. | 1 |
03:47, 18 November 2022 | StartSpaceAdded.png (file) | ![]() |
218 KB | RBDev | Board mod example, having just placed the start space. | 1 |
03:49, 18 November 2022 | AddedBoardSpaces.png (file) | ![]() |
563 KB | RBDev | The example board mod with spaces placed around the level and connected to each other. | 1 |
03:50, 18 November 2022 | BeforeGraveyard.png (file) | ![]() |
389 KB | RBDev | 1 | |
03:51, 18 November 2022 | BoardModWithSpaceVariety.png (file) | ![]() |
519 KB | RBDev | The example board mod but the spaces have been given different types. | 1 |
03:51, 18 November 2022 | AfterGraveyard.png (file) | ![]() |
384 KB | RBDev | 1 | |
03:54, 18 November 2022 | BeforeChangingConnectionType.png (file) | ![]() |
127 KB | RBDev | 2 | |
03:54, 18 November 2022 | AfterChangingConnectionType.png (file) | ![]() |
127 KB | RBDev | 2 | |
02:59, 24 November 2022 | StunActionExample.png (file) | ![]() |
12 KB | RBDev | 1 | |
02:59, 24 November 2022 | StunActionItem.gif (file) | ![]() |
1.73 MB | RBDev | Using an item's pickup event to stun the player. | 1 |
03:40, 24 November 2022 | UnlockModUI.png (file) | ![]() |
48 KB | RBDev | The UI that allows a user to publish their mod as being unlocked. | 1 |
00:23, 30 November 2022 | ExampleModifyPlayerAction.png (file) | ![]() |
11 KB | RBDev | 1 | |
00:32, 30 November 2022 | ChangeGravityActionExample.png (file) | ![]() |
6 KB | RBDev | 1 | |
01:00, 30 November 2022 | ExampleEvents.png (file) | ![]() |
27 KB | RBDev | 1 | |
03:36, 30 November 2022 | ExampleCustomBoardSpacesUsingProps.png (file) | ![]() |
187 KB | RBDev | Custom board spaces made using props. | 1 |
03:54, 1 December 2022 | PublishToWorkshopExample.png (file) | ![]() |
103 KB | RBDev | Example showing the 'Publish mod to steam workshop' window filled out with the details of a board mod. | 1 |
20:25, 4 December 2022 | AINavGizmoButton.png (file) | ![]() |
7 KB | RBDev | The two gizmo buttons in the toolbar. | 1 |
20:34, 4 December 2022 | ConnectingAINavNodes.gif (file) | ![]() |
1.89 MB | RBDev | Gif showing three AI Nav Nodes being created and connected | 1 |
20:39, 4 December 2022 | NavInAftershockArena.png (file) | ![]() |
632 KB | RBDev | Example showing how nav nodes have been used in aftershock arena | 1 |
22:02, 4 December 2022 | ModValidatorExample.png (file) | ![]() |
43 KB | RBDev | An example of the mod validator on a board mod. | 1 |
03:48, 5 December 2022 | ModBrowserExample.png (file) | ![]() |
689 KB | RBDev | The pummel party built-in mod browser. | 1 |
04:06, 5 December 2022 | ModEditorGeneralImage.png (file) | ![]() |
847 KB | RBDev | 1 | |
20:15, 5 December 2022 | ExampleCustomBoardSpacesUsedInMap.png (file) | ![]() |
386 KB | RBDev | 1 | |
20:17, 5 December 2022 | ExampleCustomBoardSpaceDogSpace.png (file) | ![]() |
211 KB | RBDev | Updated dog | 1 |
20:36, 5 December 2022 | PublishedModsWindow.png (file) | ![]() |
252 KB | RBDev | 1 | |
20:40, 5 December 2022 | NewModUsingUnlockedWorkshopMods.png (file) | ![]() |
253 KB | RBDev | 1 | |
21:08, 5 December 2022 | LightingExampleDay.jpg (file) | ![]() |
68 KB | RBDev | 1 | |
21:08, 5 December 2022 | LightingExampleDefault.jpg (file) | ![]() |
63 KB | RBDev | 1 | |
21:09, 5 December 2022 | LightingExampleEvening.jpg (file) | ![]() |
64 KB | RBDev | 1 | |
21:09, 5 December 2022 | LightingExampleForest.jpg (file) | ![]() |
72 KB | RBDev | 1 | |
21:09, 5 December 2022 | LightingExampleHell.jpg (file) | ![]() |
45 KB | RBDev | 1 | |
21:09, 5 December 2022 | LightingExampleMaple.jpg (file) | ![]() |
57 KB | RBDev | 1 | |
21:09, 5 December 2022 | LightingExampleNight.jpg (file) | ![]() |
53 KB | RBDev | 1 | |
21:09, 5 December 2022 | LightingExampleOuterSpace.jpg (file) | ![]() |
53 KB | RBDev | 1 | |
21:09, 5 December 2022 | LightingExampleSpring.jpg (file) | ![]() |
58 KB | RBDev | 1 | |
21:09, 5 December 2022 | LightingExampleSunrise.jpg (file) | ![]() |
65 KB | RBDev | 1 | |
21:09, 5 December 2022 | LightingExampleVaporwave.jpg (file) | ![]() |
59 KB | RBDev | 1 | |
21:09, 5 December 2022 | LightingExampleWatermelon.jpg (file) | ![]() |
62 KB | RBDev | 1 | |
21:10, 5 December 2022 | LightingExampleWinter.jpg (file) | ![]() |
55 KB | RBDev | 1 | |
21:32, 5 December 2022 | LightingSkyboxSettingsExample.png (file) | ![]() |
546 KB | RBDev | Showing what the skybox lighting settings do to the skybox. | 1 |
21:46, 5 December 2022 | CompletelyDarkSceneExample.png (file) | ![]() |
328 KB | RBDev | The lighting settings required to achieve a completely dark scene. You can then add point or spot lights to light up select areas of the scene. | 1 |
21:14, 6 December 2022 | ScreenEffectExampleAmbientOcclusion.jpg (file) | ![]() |
72 KB | RBDev | 1 | |
21:15, 6 December 2022 | ScreenEffectExampleBloomOff.jpg (file) | ![]() |
71 KB | RBDev | 1 |