Uploads by RBDev
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
18:44, 24 October 2022 | Light ex 01.jpg (file) | 15 KB | 1 | ||
18:44, 24 October 2022 | Light ex 02.jpg (file) | 27 KB | 1 | ||
00:24, 25 October 2022 | BeachWaterExample.jpg (file) | 37 KB | Example use of Water Component | 1 | |
00:43, 25 October 2022 | WaterExample GooInSewer.jpg (file) | 28 KB | Example of water being used as goo | 1 | |
05:22, 25 October 2022 | Transform component box.png (file) | 13 KB | Example of the transform component box | 1 | |
22:09, 25 October 2022 | ExampleDoorOpenClose.png (file) | 67 KB | Shows the actions on a Destructable to let a door open and close | 1 | |
22:20, 25 October 2022 | ExampleDoorAnimated.gif (file) | 1.93 MB | Example of door open and closing using actions and a button to trigger it | 1 | |
22:26, 25 October 2022 | ExampleAddScoreAndDestroy.png (file) | 15 KB | Actions required to add to score then destroy the object | 1 | |
00:15, 26 October 2022 | ExampleNote.png (file) | 11 KB | An example of the Note component displaying text. | 1 | |
20:29, 26 October 2022 | LineRendererExample.png (file) | 256 KB | Example usage of line renderer for lasers | 1 | |
20:43, 26 October 2022 | LineRendererWithInspector.png (file) | 316 KB | A line renderer set up in the scene with its inspector visible | 1 | |
21:08, 26 October 2022 | TextComponentExampleKeepOutSign.jpg (file) | 31 KB | An example usage of the text component to make a spooky keep out sign | 1 | |
21:16, 26 October 2022 | PropSceneExample.png (file) | 566 KB | An example scene entirely made of props | 1 | |
21:21, 26 October 2022 | ParticleSystemExampleStarfield.png (file) | 560 KB | An example usage of particle systems to make a starry environment. | 1 | |
22:01, 26 October 2022 | CampfireParticleExample.gif (file) | 1.92 MB | Example usage of particle systems to make a campfire. | 1 | |
00:13, 27 October 2022 | OrbitPositionVisual.gif (file) | 1.14 MB | Reflects updated functionality | 2 | |
00:14, 27 October 2022 | OrbitPositionVisualSetup.png (file) | 151 KB | Reflects updated functionality | 2 | |
03:55, 27 October 2022 | HierarchyContextMenu.png (file) | 37 KB | The context menu visible from right-clicking in the hierarchy. | 1 | |
22:36, 30 October 2022 | SmoothBridgeUsingColliders.png (file) | 187 KB | Example usage of box colliders to simplify collision. | 1 | |
04:08, 8 November 2022 | BloodEffect.gif (file) | 233 KB | 1 | ||
04:09, 8 November 2022 | ConfettiEffect.gif (file) | 121 KB | 1 | ||
04:09, 8 November 2022 | ExplosionEffect.gif (file) | 708 KB | 1 | ||
04:09, 8 November 2022 | SparkleEffect.gif (file) | 78 KB | 1 | ||
04:09, 8 November 2022 | WoodEffect.gif (file) | 214 KB | 1 | ||
04:00, 10 November 2022 | BounceExample.gif (file) | 1.68 MB | Example of using Change Player Velocity Action to create bouncy spheres. | 1 | |
02:55, 14 November 2022 | ModEditorMainMenuButton.png (file) | 446 KB | Buttons to press to get into the mod editor. | 1 | |
03:04, 14 November 2022 | ModEditorWelcomeScreen.png (file) | 744 KB | The welcome screen that is shown when you first enter the mod editor. | 1 | |
03:08, 14 November 2022 | ModEditorNewModPopup.png (file) | 143 KB | The new mod popup. | 1 | |
03:18, 14 November 2022 | ThirdPersonTemplateLoaded.png (file) | 273 KB | The mod editor after loading a new mod using the minimal third person template. | 1 | |
03:27, 14 November 2022 | ObjectSelectionModeButtons.png (file) | 33 KB | Buttons for the four object selection modes. Pan, Transform, Rotate and Scale. | 1 | |
03:37, 14 November 2022 | ExampleComponentList.png (file) | 45 KB | The component categories and some of the components. | 1 | |
03:41, 14 November 2022 | AddComponentButton.png (file) | 29 KB | The inspector's "Add Component" button. | 1 | |
03:46, 14 November 2022 | ExampleModSettings.png (file) | 95 KB | An example of the mod settings for a minigame mod. | 1 | |
04:02, 14 November 2022 | PublishModOption.png (file) | 38 KB | The publish to workshop option in the file menu. | 1 | |
04:05, 14 November 2022 | PublishModPopup.png (file) | 69 KB | The popup to publish a mod to the Steam Workshop. | 1 | |
04:09, 14 November 2022 | PlayPauseStopButtons.png (file) | 4 KB | Buttons that let you play, pause and stop playtesting a mod. Also present is the dropdown to set the number of players to test with. | 1 | |
04:01, 15 November 2022 | ExamplePropInTheScene.png (file) | 358 KB | A prop using the 'GroundMounds 06' model in the scene. | 1 | |
04:05, 15 November 2022 | SimpleTerrainUsingProps.png (file) | 258 KB | A very simple terrain for players to navigate using duplicated, scaled and rotated props. | 1 | |
04:09, 15 November 2022 | LinePlayerSpawn.png (file) | 312 KB | A player spawn using the line spawn mode. | 1 | |
04:09, 15 November 2022 | PointPlayerSpawn.png (file) | 276 KB | A player spawn using the point spawn mode. | 1 | |
04:10, 15 November 2022 | CirclePlayerSpawn.png (file) | 334 KB | A player spawn using the circle spawn mode. | 1 | |
00:36, 16 November 2022 | AddScoreAction.png (file) | 10 KB | An action to add 1 score to the player. | 1 | |
00:36, 16 November 2022 | ItemSettingsModTutorial.png (file) | 51 KB | The state of the item's settings at this point in the minigame mod tutorial. | 1 | |
01:06, 16 November 2022 | LargerKeys.png (file) | 227 KB | 1 | ||
01:07, 16 November 2022 | ScaleToThreeTimesSize.png (file) | 11 KB | 1 | ||
01:08, 16 November 2022 | KeyPrefab.png (file) | 369 KB | A prefab containing a key. | 1 | |
01:08, 16 November 2022 | KeyItemInPlayMode.png (file) | 426 KB | Key items on the ground in playmode. | 1 | |
02:06, 16 November 2022 | ModSettingsEndConditionExample.png (file) | 25 KB | Example of mod settings allowing players to win by reaching 10 points. | 1 | |
02:29, 16 November 2022 | KeyItemSpawnerSettings.png (file) | 21 KB | Settings to spawn 5 items randomly between a set of targets. The targets haven't been provided yet. | 1 | |
02:43, 16 November 2022 | ItemSpawnpointsSpreadAroundScene.png (file) | 495 KB | 1 |