Mover Component
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The mover component is a gameplay component that applies motion to an object constantly over time.
All directions and rotations are in local object space, not world space.
Component Settings
| Property | Description |
|---|---|
| Direction Type | The direction of movement. |
| Direction Only used if Direction Type is "Custom" |
An xyz direction vector to move along. |
| Speed | The speed of movement in units/s. |
| Rotation Axis Type | Axis around which to rotate the object. |
| Rotation Axis Only used if Rotation Axis Type is "Custom" |
An xyz direction vector defining an axis to rotate around. |
| Rotation Speed | The speed of rotation in degrees/s. |