Publishing to the Steam Workshop
Once you’ve finished creating your masterpiece you can submit it to the steam workshop for others to download and play. You can even play your mods online! <image showing where to find publish button to open workshop settings> You can begin the publishing process by choosing File > Publish to Steam Workshop. <image of workshop settings popup, with numbers beside different sections> These values can be changed at any time, even after publishing.
Property | Description |
---|---|
Title | The name as it appears on the Steam Workshop. This can be different to the name of the mod as it appears in-game. |
Description | The description to be shown on the Steam Workshop. |
Language | The language primarily used by any text within your mod. |
Visibility | The visibility of your mod when published to the Steam Workshop. Only mods set to Public will show up in the in-game mod browser and on the Steam Workshop. Mods set to Unlisted can be shared with others directly, but do not show up in searches. Private mods can only be seen and accessed by the author. |
Tags | Tags to help users when filtering for mods to play. Some tags will automatically be applied, such as the mod type, but you can choose to add up to three additional tags. |
Square Preview | This is the preview image shown to others who browse the steam workshop, and the pummel party mod browser. |
Preview images/videos | You can add any number of custom images and Youtube video links here to help convince other players that your mod is worth playing! These are displayed only on the Steam Workshop page. |
Mod Validation | Your mod must pass validation before it can be published to the Workshop. The validator will appear if there are any warnings or errors that should be fixed. |
Change notes | If updating an existing mod, you can add some change notes to describe the updates. Does not appear for new mods. |
Updating a mod after it has been published
You are free to update your mod once published. You can do this by making changes to your mod, then choosing File > Publish to Steam Workshop. Now at the bottom of the window a section to add change notes will appear. Here you can describe what you have changed. Once you’re ready you can press Update and your changes will be published to the Steam Workshop. Anyone who has subscribed to your mod will have the new version automatically downloaded the next time they start the game.