Play Tween Animation Action
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An action to move a gameobject using a simple, eased motion. This action is best used for one-time motions between two points, or rotations/scales between two values.
Action Settings
Property | Description |
---|---|
Target | The gameobject(s) that should be affected by this action. |
Type | The attribute of the gameobject to be animated. Can choose from Position, Rotation and Scale. |
Ease Type | What type of easing should the motion use. This affects the speed of the motion over time. Linear appears rigid with constant animation while the ease in/out options will slow the animation at the start/end of the animation. |
Time | How long should the animation take, in seconds. |
Start Type | The position/rotation/scale at the start of the animation.
Current uses the object's current value. Specific allows a specific value to be entered and used. Offset uses the current value with an offset applied. |
End Type | The position/rotation/scale at the end of the animation.
Current uses the object's current value. Specific allows a specific value to be entered and used. Offset uses the current value with an offset applied. |