Set Active Action
		
		
		
		
		
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  The Set Active action in the Action Editor.
An action to set the active state of a Gameobject.
The available states this action can set for a gameobject are Enabled, Disabled and Toggle. Toggle will change the state of a gameobject to the opposite of its current state.
If a Component is provided as the target of this action, the action will affect the component's gameobject.