Spawn Effect Action: Difference between revisions
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[[File:SpawnEffectAction.png|thumb|600px|The Spawn Effect action set to spawn blood on a player.]] | |||
The Spawn effect action can be used to spawn a premade particle effect. There are five effects available. | The Spawn effect action can be used to spawn a premade particle effect. There are five effects available. | ||
The position of the effect is the same as the position of the action's ''Target''. To spawn an effect at an arbitrary position, you can place an empty [[Gameobject]] there and target its [[Transform Component]]. | |||
<br clear="all"> | |||
== Effects == | == Effects == | ||
<gallery> | <gallery mode="packed" > | ||
WoodEffect.gif|Wood | WoodEffect.gif|Wood | ||
BloodEffect.gif|Blood | BloodEffect.gif|Blood |
Latest revision as of 01:57, 7 December 2022
The Spawn effect action can be used to spawn a premade particle effect. There are five effects available.
The position of the effect is the same as the position of the action's Target. To spawn an effect at an arbitrary position, you can place an empty Gameobject there and target its Transform Component.