Transform Component: Difference between revisions
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| '''Scale''' || The relative scale of the GameObject. From left to right, scales along the GameObject's x-axis, y-axis and z-axis. | | '''Scale''' || The relative scale of the GameObject. From left to right, scales along the GameObject's x-axis, y-axis and z-axis. | ||
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[[Category:Components]] | |||
Revision as of 23:22, 25 October 2022
The Transform Component is the base component of all GameObjects in a mod.
Component Settings
| Property | Description |
|---|---|
| Position | The position of the GameObject in the world. From left to right, alters position along the x-axis, y-axis and z-axis. |
| Rotation | The position of the GameObject in the world. From left to right, rotates around the x-axis, y-axis and z-axis. |
| Scale | The relative scale of the GameObject. From left to right, scales along the GameObject's x-axis, y-axis and z-axis. |
