Transform Component: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Added to components category) |
||
Line 13: | Line 13: | ||
| '''Scale''' || The relative scale of the GameObject. From left to right, scales along the GameObject's x-axis, y-axis and z-axis. | | '''Scale''' || The relative scale of the GameObject. From left to right, scales along the GameObject's x-axis, y-axis and z-axis. | ||
|} | |} | ||
[[Category:Components]] |
Revision as of 23:22, 25 October 2022
The Transform Component is the base component of all GameObjects in a mod.
Component Settings
Property | Description |
---|---|
Position | The position of the GameObject in the world. From left to right, alters position along the x-axis, y-axis and z-axis. |
Rotation | The position of the GameObject in the world. From left to right, rotates around the x-axis, y-axis and z-axis. |
Scale | The relative scale of the GameObject. From left to right, scales along the GameObject's x-axis, y-axis and z-axis. |