Play Tween Animation Action: Difference between revisions
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An action to move a gameobject using a simple, eased motion. This action is best used for one-time motions between two points, or rotations/scales between two values. | An action to move a gameobject using a simple, eased motion. This action is best used for one-time motions between two points, or rotations/scales between two values. | ||
== | == Action Settings == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- |
Revision as of 03:43, 9 November 2022
An action to move a gameobject using a simple, eased motion. This action is best used for one-time motions between two points, or rotations/scales between two values.
Action Settings
Property | Description |
---|---|
Type | The attribute of the gameobject to be animated. Can choose from Position, Rotation and Scale. |
Ease Type | What type of easing should the motion use. This affects the speed of the motion over time. Linear appears rigid with constant animation while the ease in/out options will slow the animation at the start/end of the animation. |
Time | How long should the animation take, in seconds. |
Start Type | The position/rotation/scale at the start of the animation. Current uses the object's current value. Specific allows a specific value to be entered and used. Offset uses the current value with an offset applied. |
End Type | The position/rotation/scale at the end of the animation. |