Damage Player Action: Difference between revisions
Jump to navigation
Jump to search
(Added image) |
|||
| Line 4: | Line 4: | ||
== Action Settings == | == Action Settings == | ||
[[File:DamagePlayerAction.png|thumb|600px|The damage player action in the [[Action Editor]]]] | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Revision as of 23:55, 6 December 2022
An action to deal damage to a player in a board mod.
Should be used on a Board Space Event Component. Can only be used in Board Mods.
Action Settings
The damage player action in the Action Editor
| Property | Description |
|---|---|
| Damage | How much health to remove from the player. |
| Flinch Animation | Play a flinch animation when the player is damaged. Only used if Ragdoll is disabled. |
| Drop Keys | Makes the player drop three keys. |
| Play Sound | Plays a damage sound. |
| Volume | The volume of the damage sound. |
| Ragdoll | Should the player die and spawn a ragdoll when they take damage. If disabled, the player will remains standing on the board space. |
| Ragdoll Velocity | How fast the ragdoll is moving when spawned. High numbers will make the ragdoll appear to explode up from the board space. |
| Blood | Should blood effects be created. |
| Blood Velocity | How fast the blood effects will fly out from the player. |
| Blood Amount | How much blood should be created. |