Inspector Window
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The inspector window is a primary window in the mod editor. It displays all configurable values for the mod's settings, for gameobjects and for assets
Mod settings
Mod Settings can be adjusted from the inspector window while the mod settings object is selected in the hierarchy.
Gameobject components
When a Gameobject is selected, its name, layer, active state and components are shown in the inspector. Components will display in a vertical list, with each component's vaklues being collapsible by clicking on the component header.
Asset import settings
When a custom asset is selected, its import settings and other data are shown in the inspector. See the pages for each custom asset type to view the editable values.