Prefab Instance Component

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Revision as of 03:22, 31 October 2022 by RBDev (talk | contribs)
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The prefab instance component is a gameplay component that creates an instance of a given Prefab Asset.

This component cannot be added through the inspector and instead must be created from the Hierarchy Window by right clicking or from the GameObject toolbar menu. It is created by choosing Prefab Instance from the menu. This will create a gameobject with a prefab instance component.

Gameobjects with this component cannot have any child gameobjects, and will appear a unique color in the hierarchy.