Item Component
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The item component is a gameplay component that creates a collectable item that the player can hold, wear, and use.
This component cannot be added through the inspector and instead must be created from the Hierarchy Window by right clicking or from the GameObject toolbar menu. It is created by choosing Minigame Object > Item. This will create a gameobject with an item component.
Gameobjects with an item component cannot have any child gameobjects, and will appear a unique color in the hierarchy.