User contributions for RBDev
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26 October 2022
- 04:1104:11, 26 October 2022 diff hist +829 Mover Component Added Example Usages
- 03:5903:59, 26 October 2022 diff hist +1,799 Spawner Component Added component settings and example usage
- 03:0403:04, 26 October 2022 diff hist +6 m Light Component No edit summary
- 03:0303:03, 26 October 2022 diff hist +2,768 Player Spawn Component Added component settings and example usage
- 01:0501:05, 26 October 2022 diff hist +1,984 Logic Component Added component settings and example usage
- 00:4300:43, 26 October 2022 diff hist +2,984 Trigger Component Added component settings and example usage
- 00:1600:16, 26 October 2022 diff hist +26 Note Component Added example image
- 00:1500:15, 26 October 2022 diff hist +63 N File:ExampleNote.png An example of the Note component displaying text. current
- 00:0700:07, 26 October 2022 diff hist +736 Mover Component Added component settings table
25 October 2022
- 23:2323:23, 25 October 2022 diff hist +10 m Main Page hid table of contents
- 23:2223:22, 25 October 2022 diff hist +25 m Transform Component Added to components category
- 23:2123:21, 25 October 2022 diff hist +1,993 Main Page Added action table and component table
- 22:3022:30, 25 October 2022 diff hist +1,993 Destructible Component Added example usages
- 22:2622:26, 25 October 2022 diff hist +70 N File:ExampleAddScoreAndDestroy.png Actions required to add to score then destroy the object current
- 22:2022:20, 25 October 2022 diff hist +87 N File:ExampleDoorAnimated.gif Example of door open and closing using actions and a button to trigger it current
- 22:0922:09, 25 October 2022 diff hist +78 N File:ExampleDoorOpenClose.png Shows the actions on a Destructable to let a door open and close current
- 20:5420:54, 25 October 2022 diff hist +607 N Prefab Instance Component Initial content
- 20:5220:52, 25 October 2022 diff hist +646 N Board Space Component Initial content
- 20:5020:50, 25 October 2022 diff hist +607 N Item Component Initial content
- 20:4420:44, 25 October 2022 diff hist +180 N Weapon Component Initial content
- 20:4320:43, 25 October 2022 diff hist +335 N Trigger Component Initial content
- 20:4020:40, 25 October 2022 diff hist +173 N Spawner Component Initial content
- 20:3920:39, 25 October 2022 diff hist +416 N Simple Animator Component Initial content
- 20:3720:37, 25 October 2022 diff hist +230 N Player Spawn Component Initial content
- 20:3620:36, 25 October 2022 diff hist +444 N Note Component Initial content
- 20:3220:32, 25 October 2022 diff hist +191 N Mover Component Initial content
- 20:3120:31, 25 October 2022 diff hist +215 N Logic Component Initial content
- 20:3120:31, 25 October 2022 diff hist +24 m Destructible Component No edit summary
- 20:2920:29, 25 October 2022 diff hist +217 Main Page No edit summary
- 20:2920:29, 25 October 2022 diff hist +188 N Destructible Component Created page with "The destructible is a gameplay component that allows a gameobject to be destroyed when an action occurs. Category:Gameplay Components"
- 20:2020:20, 25 October 2022 diff hist +173 N Category:Gameplay Components Created page with "Gameplay components add gameplay related functionality to gameobjects. This includes making things move, spawning new items and receiving/reacting to events."
- 20:1920:19, 25 October 2022 diff hist +69 N Category:Rendering Components Created page with "Rendering components are used to create visible objects in the scene."
- 20:1120:11, 25 October 2022 diff hist −10 m Main Page fixed spelling
- 05:5505:55, 25 October 2022 diff hist −528 Transform Component No edit summary
- 05:3805:38, 25 October 2022 diff hist +109 Transform Component No edit summary
- 05:3705:37, 25 October 2022 diff hist −360 Transform Component No edit summary
- 05:3605:36, 25 October 2022 diff hist −2 Transform Component No edit summary
- 05:3605:36, 25 October 2022 diff hist +1,094 Transform Component No edit summary
- 05:3505:35, 25 October 2022 diff hist +25 Transform Component No edit summary
- 05:2205:22, 25 October 2022 diff hist 0 Transform Component No edit summary
- 05:2205:22, 25 October 2022 diff hist +52 N File:Transform component box.png Example of the transform component box current
- 05:2105:21, 25 October 2022 diff hist +184 Transform Component No edit summary
- 05:1805:18, 25 October 2022 diff hist −2,038 Transform Component Replaced content with "The Transform Component is the base component of all GameObjects in a mod. The values for" Tag: Replaced
- 05:1605:16, 25 October 2022 diff hist +2,127 Transform Component No edit summary
- 04:2504:25, 25 October 2022 diff hist +20 m Template:Component Navbox No edit summary
- 04:2404:24, 25 October 2022 diff hist +8 m Template:Component Navbox No edit summary
- 04:1904:19, 25 October 2022 diff hist +192 Template:Component Navbox No edit summary
- 04:1404:14, 25 October 2022 diff hist +23 m Light Component Trying to get the component navbox working
- 04:1304:13, 25 October 2022 diff hist +323 N Template:Component Navbox Created page with "This is a template... {{Navbox | name = {{subst:PAGENAME}} | title = Components | listclass = hlist | state = {{{state|}}} | group1 = Gameplay Components | list1 = * Item * Something | group2 = Rendering Components | list2 = * Light Component * mesh Renderer Component }}"
- 04:0104:01, 25 October 2022 diff hist +50 m Main Page No edit summary
- 03:4803:48, 25 October 2022 diff hist +346 N Component Initial content
- 03:4503:45, 25 October 2022 diff hist +14 m Category:Components No edit summary current
- 03:4403:44, 25 October 2022 diff hist +60 m Water Component Added category
- 03:4303:43, 25 October 2022 diff hist +59 m Text Component Added category
- 03:4303:43, 25 October 2022 diff hist +61 m Prop Component Added category
- 03:4303:43, 25 October 2022 diff hist +60 m Particle System Component Added category
- 03:4303:43, 25 October 2022 diff hist +60 m Mesh Renderer Component Added category
- 03:4203:42, 25 October 2022 diff hist +59 m Line Renderer Component Added category
- 03:4203:42, 25 October 2022 diff hist +59 m Light Component Added category
- 03:4103:41, 25 October 2022 diff hist +82 N Category:Components Created page with "The following is a list of all components supported by the Pummel Party Mod Editor"
- 03:4003:40, 25 October 2022 diff hist +1,364 Your First Minigame Added more content current
- 03:2403:24, 25 October 2022 diff hist +993 Your First Minigame Added how to play section
- 01:3001:30, 25 October 2022 diff hist +43 m Water Component Changed image positioning and captions
- 01:0201:02, 25 October 2022 diff hist +609 Introduction to the Mod Editor Added "Accessing the Mod Editor" section
- 00:5400:54, 25 October 2022 diff hist +359 Particle System Component Added external link to unity particle system documentation
- 00:4600:46, 25 October 2022 diff hist +523 Water Component Added example usage images and text
- 00:4300:43, 25 October 2022 diff hist +48 N File:WaterExample GooInSewer.jpg Example of water being used as goo current
- 00:2400:24, 25 October 2022 diff hist +44 N File:BeachWaterExample.jpg Example use of Water Component current
- 00:1300:13, 25 October 2022 diff hist +1 m Water Component No edit summary
- 00:1300:13, 25 October 2022 diff hist +1,313 N Water Component Initial content
24 October 2022
- 23:5623:56, 24 October 2022 diff hist +1 m Text Component No edit summary
- 23:5623:56, 24 October 2022 diff hist +1 m Prop Component No edit summary
- 23:5523:55, 24 October 2022 diff hist +1 m Mesh Renderer Component No edit summary
- 23:5523:55, 24 October 2022 diff hist +1 m Line Renderer Component No edit summary
- 23:5523:55, 24 October 2022 diff hist +1 m Light Component No edit summary
- 23:5523:55, 24 October 2022 diff hist +208 N Particle System Component Created page with "The Particle system component is a rendering component that creates and manages particles. These particles can be used to create effects such as fire, smoke, rain, dust and many more."
- 23:4923:49, 24 October 2022 diff hist +196 N Mesh Asset Created page with "A mesh asset is a 3D model that can be used by mesh renderers and props. Custom meshes can be imported from an .obj file (see Importing Models)"
- 23:4723:47, 24 October 2022 diff hist +104 Main Page Added asset links
- 23:4323:43, 24 October 2022 diff hist +54 m Text Component added link to Rendering Components
- 23:4123:41, 24 October 2022 diff hist +42 m Light Component added link to Rendering Components
- 23:3923:39, 24 October 2022 diff hist +2 Line Renderer Component No edit summary
- 23:3923:39, 24 October 2022 diff hist +30 m Line Renderer Component No edit summary
- 23:3823:38, 24 October 2022 diff hist +86 m Prop Component No edit summary
- 23:3823:38, 24 October 2022 diff hist +1,002 N Mesh Renderer Component Initial content
- 23:2623:26, 24 October 2022 diff hist +3,128 N Line Renderer Component Initial content
- 22:5422:54, 24 October 2022 diff hist +4 m Light Component No edit summary
- 22:5322:53, 24 October 2022 diff hist 0 m Text Component Updated table formatting
- 22:5122:51, 24 October 2022 diff hist +19 m Light Component Updated table formatting
- 22:5122:51, 24 October 2022 diff hist −16 m Prop Component Updated table formatting
- 22:5022:50, 24 October 2022 diff hist +440 m Light Component Updated table formatting
- 22:4322:43, 24 October 2022 diff hist +1,583 N Text Component Initial content
- 22:4122:41, 24 October 2022 diff hist −1,310 Prop Component Updated table to use wiki table markup instead of html
- 22:0022:00, 24 October 2022 diff hist −2,584 Introduction to the Mod Editor No edit summary
- 21:5921:59, 24 October 2022 diff hist +8 m Main Page No edit summary
- 21:5921:59, 24 October 2022 diff hist +2,625 N Publishing to the Steam Workshop Initial content
- 21:5721:57, 24 October 2022 diff hist −19 m Main Page →Getting started
- 21:4021:40, 24 October 2022 diff hist +4,518 Introduction to the Mod Editor Initial content
- 21:1921:19, 24 October 2022 diff hist +44 N Opening The Mod Editor RBDev moved page Opening The Mod Editor to Introduction to the Mod Editor current Tag: New redirect
- 21:1921:19, 24 October 2022 diff hist 0 m Introduction to the Mod Editor RBDev moved page Opening The Mod Editor to Introduction to the Mod Editor
- 21:1721:17, 24 October 2022 diff hist +2,497 N Your First Board Initial content
- 21:0821:08, 24 October 2022 diff hist +3,934 N Prop Component Added initial content
- 18:4418:44, 24 October 2022 diff hist 0 N File:Light ex 02.jpg No edit summary current
- 18:4418:44, 24 October 2022 diff hist 0 N File:Light ex 01.jpg No edit summary current
- 18:0318:03, 24 October 2022 diff hist +147 N Rendering Components Created page with "The Pummel Party Mod Editor provides a number of rendering components that can be added to objects to create visual effects / graphics. *Light"
- 18:0118:01, 24 October 2022 diff hist +1 Main Page →Mod Editor Components