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(Added action table and component table)
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== Mod Editor Components ==  
== Mod Editor Components ==  
[[Component|Components]] are blocks of logic that added to [[Gameobject|gameobjects]] to give them unique functionality.
[[Component|Components]] are blocks of logic that added to [[Gameobject|gameobjects]] to give them unique functionality.
* [[Transform Component]]
 
* [[:Category:Gameplay Components|Gameplay Components]]
{| class="wikitable" style="width:50%"
* [[:Category:Rendering Components|Rendering Components]]
|-
* [[:Category:Physics Components|Physics Components]]
| '''[[:Category:Gameplay Components|Gameplay]]'''
* [[:Category:Audio Components|Audio Components]]
|-
| style="padding-left: 2em;" |  '''General'''
| [[Mover Component|Mover]] - [[Simple Animator Component|Simple Animator]]  
|-
| style="padding-left: 2em;" |  '''Minigame only'''
| [[Destructible Component|Distructible]] - [[Item Component|Item]] - [[Logic Component|Logic]] - [[Player Spawn Component|Player Spawn]] - [[Spawner Component|Spawner]] - [[Trigger Component|Trigger]] - [[Weapon Component|Weapon]]
|-
| style="padding-left: 2em;" |  '''Board only'''
| [[Board Space Component|Board Space]] - [[Board Space Event Component|Board Space Event]]
|-
| '''[[:Category:Rendering Components|Rendering]]'''
| [[Light Component|Light]] - [[Line Renderer Component|Line Renderer]] - [[Mesh Renderer Component|Mesh Renderer]] - [[Particle System Component|Particle System]] - [[Prop Component|Prop]] - [[Text Component|Text]] - [[Water Component|Water]]
|-
| '''[[:Category:Audio Components|Audio]]'''
| [[Audio Source Component| Audio Source]]
|-
| '''[[:Category:Physics Components|Physics]]'''
| [[Box Collider Component|Box Collider]] - [[Capsule Collider Component|Capsule Collider]] - [[Mesh Collider Component|Mesh Collider]] - [[Rigidbody Component|Rigidbody]] - [[Sphere Collider Component|Sphere Collider]]
|-
| '''Other'''
| [[Transform Component|Transform]] - [[Prefab Instance Component|Prefab Instance]] - [[Note Component|Note]]
|}


== Mod Editor Assets ==  
== Mod Editor Assets ==  
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*[[Material]]
*[[Material]]
*[[Prefab]]
*[[Prefab]]
== Actions ==
{| class="wikitable" style="width:50%"
|-
| '''General'''
|[[Change Score Action]] - [[Kill Action]] - [[Play Sound Action]] - [[Play Tween Animation Action]] - [[Position Action]] - [[Rotation Action]] - [[Scale Action]] - [[Set Active Action]] - [[Set Color Action]] - [[Show Message Action]] - [[Spawn Effect Action]] - [[Spawn Prefab Action]] - [[Wait Action]]
|-
| '''Minigame only'''
| [[Change Health Action]] - [[Change Velocity Action]] - [[Fire Weapon Action]] - [[Modify Player Action]] - [[Set Gravity Action]] - [[Set Placement Action]]
|-
| '''Board only'''
| [[Damage Player Action]] - [[Drop Keys Action]] - [[Give Item Action]] - [[Give Keys Action]] - [[Give Trophy Action]] - [[Heal Player Action]] - [[Move To Space Action]] - [[Spawn Keys Action]]
|-
|}

Revision as of 23:21, 25 October 2022

Welcome to the Pummel Party Mod Editor Documentation

Using the Mod Editor you can create your own Minigames and Board Maps for Pummel Party.

Getting started

Importing Audio/Images/Models

Mod Editor Components

Components are blocks of logic that added to gameobjects to give them unique functionality.

Gameplay
General Mover - Simple Animator
Minigame only Distructible - Item - Logic - Player Spawn - Spawner - Trigger - Weapon
Board only Board Space - Board Space Event
Rendering Light - Line Renderer - Mesh Renderer - Particle System - Prop - Text - Water
Audio Audio Source
Physics Box Collider - Capsule Collider - Mesh Collider - Rigidbody - Sphere Collider
Other Transform - Prefab Instance - Note

Mod Editor Assets

Actions

General Change Score Action - Kill Action - Play Sound Action - Play Tween Animation Action - Position Action - Rotation Action - Scale Action - Set Active Action - Set Color Action - Show Message Action - Spawn Effect Action - Spawn Prefab Action - Wait Action
Minigame only Change Health Action - Change Velocity Action - Fire Weapon Action - Modify Player Action - Set Gravity Action - Set Placement Action
Board only Damage Player Action - Drop Keys Action - Give Item Action - Give Keys Action - Give Trophy Action - Heal Player Action - Move To Space Action - Spawn Keys Action