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From Pummel Party Mod Documentation
Revision as of 23:21, 25 October 2022 by RBDev (talk | contribs) (Added action table and component table)
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Welcome to the Pummel Party Mod Editor Documentation

Using the Mod Editor you can create your own Minigames and Board Maps for Pummel Party.

Getting started

Importing Audio/Images/Models

Mod Editor Components

Components are blocks of logic that added to gameobjects to give them unique functionality.

Gameplay
General Mover - Simple Animator
Minigame only Distructible - Item - Logic - Player Spawn - Spawner - Trigger - Weapon
Board only Board Space - Board Space Event
Rendering Light - Line Renderer - Mesh Renderer - Particle System - Prop - Text - Water
Audio Audio Source
Physics Box Collider - Capsule Collider - Mesh Collider - Rigidbody - Sphere Collider
Other Transform - Prefab Instance - Note

Mod Editor Assets

Actions

General Change Score Action - Kill Action - Play Sound Action - Play Tween Animation Action - Position Action - Rotation Action - Scale Action - Set Active Action - Set Color Action - Show Message Action - Spawn Effect Action - Spawn Prefab Action - Wait Action
Minigame only Change Health Action - Change Velocity Action - Fire Weapon Action - Modify Player Action - Set Gravity Action - Set Placement Action
Board only Damage Player Action - Drop Keys Action - Give Item Action - Give Keys Action - Give Trophy Action - Heal Player Action - Move To Space Action - Spawn Keys Action