User contributions for RBDev
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14 November 2022
- 04:0204:02, 14 November 2022 diff hist +62 N File:PublishModOption.png The publish to workshop option in the file menu. current
- 04:0004:00, 14 November 2022 diff hist +6 m Tutorials/Creating Your First Mod Change image sizes
- 03:4903:49, 14 November 2022 diff hist +697 m Tutorials/Creating Your First Mod Added some images
- 03:4603:46, 14 November 2022 diff hist +64 N File:ExampleModSettings.png An example of the mod settings for a minigame mod. current
- 03:4103:41, 14 November 2022 diff hist +53 N File:AddComponentButton.png The inspector's "Add Component" button. current
- 03:3703:37, 14 November 2022 diff hist +66 N File:ExampleComponentList.png The component categories and some of the components. current
- 03:2703:27, 14 November 2022 diff hist +92 N File:ObjectSelectionModeButtons.png Buttons for the four object selection modes. Pan, Transform, Rotate and Scale. current
- 03:1803:18, 14 November 2022 diff hist +93 N File:ThirdPersonTemplateLoaded.png The mod editor after loading a new mod using the minimal third person template. current
- 03:1203:12, 14 November 2022 diff hist +64 N Category:Tutorials Initial content current
- 03:1103:11, 14 November 2022 diff hist +25 m Tutorials/Building A Minigame Mod Added category
- 03:0803:08, 14 November 2022 diff hist +32 N File:ModEditorNewModPopup.png The new mod popup. current
- 03:0403:04, 14 November 2022 diff hist +83 N File:ModEditorWelcomeScreen.png The welcome screen that is shown when you first enter the mod editor. current
- 02:5702:57, 14 November 2022 diff hist −124 m Main Page →Getting started
- 02:5502:55, 14 November 2022 diff hist +58 N File:ModEditorMainMenuButton.png Buttons to press to get into the mod editor. current
- 02:5002:50, 14 November 2022 diff hist +4,351 N Tutorials/Building A Minigame Mod Initial content
- 01:5501:55, 14 November 2022 diff hist +1 m Main Page →Tutorials
- 01:5501:55, 14 November 2022 diff hist +47 N Tutorial/Creating Your First Mod RBDev moved page Tutorial/Creating Your First Mod to Tutorials/Creating Your First Mod current Tag: New redirect
- 01:5501:55, 14 November 2022 diff hist 0 m Tutorials/Creating Your First Mod RBDev moved page Tutorial/Creating Your First Mod to Tutorials/Creating Your First Mod
- 01:5501:55, 14 November 2022 diff hist +2 m Main Page →Tutorials
- 01:5401:54, 14 November 2022 diff hist +202 Tutorials/Creating Your First Mod →Creating the Mod
- 00:5800:58, 14 November 2022 diff hist +6,743 N Tutorials/Creating Your First Mod Initial content
- 00:2400:24, 14 November 2022 diff hist +1,352 Minigame Mod Added content from other minigame mod page
13 November 2022
- 23:5123:51, 13 November 2022 diff hist +237 Main Page →Getting started
- 23:4523:45, 13 November 2022 diff hist +2,348 Board Mod Added content from first board mod page
10 November 2022
- 04:0604:06, 10 November 2022 diff hist +2 m Gameobject →Layers
- 04:0204:02, 10 November 2022 diff hist +1,764 N Change Player Velocity Action Initial content
- 04:0004:00, 10 November 2022 diff hist +86 N File:BounceExample.gif Example of using Change Player Velocity Action to create bouncy spheres. current
- 03:4403:44, 10 November 2022 diff hist +7 m Main Page →Actions: Change Velocity Action -> Change Player Velocity Action
- 03:4303:43, 10 November 2022 diff hist −25 m Main Page →Actions: Removed Fire Weapon action
- 03:4003:40, 10 November 2022 diff hist −8 Spawn Prefab Action No edit summary
- 03:3903:39, 10 November 2022 diff hist +661 N Spawn Prefab Action Initial content
9 November 2022
- 04:0104:01, 9 November 2022 diff hist +1 m Give Keys Action No edit summary
- 04:0004:00, 9 November 2022 diff hist +316 N Heal Player Action Initial content
- 03:5703:57, 9 November 2022 diff hist +252 N Give Trophy Action Initial content
- 03:5103:51, 9 November 2022 diff hist +219 N Give Keys Action Initial content
- 03:4303:43, 9 November 2022 diff hist −3 m Play Tween Animation Action title update
- 03:4303:43, 9 November 2022 diff hist −3 m Damage Player Action →Component Settings
- 03:4203:42, 9 November 2022 diff hist +1,217 N Damage Player Action Initial content
- 03:3203:32, 9 November 2022 diff hist +1 m Light Component No edit summary
8 November 2022
- 04:1304:13, 8 November 2022 diff hist +290 N Spawn Effect Action Initial content
- 04:0904:09, 8 November 2022 diff hist 0 N File:WoodEffect.gif No edit summary current
- 04:0904:09, 8 November 2022 diff hist 0 N File:SparkleEffect.gif No edit summary current
- 04:0904:09, 8 November 2022 diff hist 0 N File:ExplosionEffect.gif No edit summary current
- 04:0904:09, 8 November 2022 diff hist 0 N File:ConfettiEffect.gif No edit summary current
- 04:0804:08, 8 November 2022 diff hist 0 N File:BloodEffect.gif No edit summary current
- 04:0004:00, 8 November 2022 diff hist +1,044 N Play Tween Animation Action Initial content
- 03:2603:26, 8 November 2022 diff hist +375 N Scale Action Initial content
4 November 2022
- 04:1304:13, 4 November 2022 diff hist +273 N Set Placement Action Initial content
- 04:0804:08, 4 November 2022 diff hist +3 m Set Color Action No edit summary
- 04:0804:08, 4 November 2022 diff hist +327 N Set Color Action Initial content
- 04:0504:05, 4 November 2022 diff hist +248 N Kill/Destroy Action Initial content
- 03:5503:55, 4 November 2022 diff hist +572 N Rotation Action Initial content
- 03:5103:51, 4 November 2022 diff hist +269 N Give Item Action Initial content
- 03:4503:45, 4 November 2022 diff hist +568 N Drop Keys Action Initial content
- 03:3803:38, 4 November 2022 diff hist +339 N Change Health Action Initial content
- 03:3503:35, 4 November 2022 diff hist +520 N Wait Action Initial content
- 03:2903:29, 4 November 2022 diff hist +398 N Play Sound Action Initial content
- 03:2503:25, 4 November 2022 diff hist +304 N Set Active Action Initial content
- 03:2203:22, 4 November 2022 diff hist +540 N Position Action Initial content
- 03:1603:16, 4 November 2022 diff hist +2 Change Score Action No edit summary
- 03:1603:16, 4 November 2022 diff hist +20 m Change Score Action No edit summary
- 03:1603:16, 4 November 2022 diff hist +243 N Change Score Action Initial content
- 02:5602:56, 4 November 2022 diff hist +187 m Item Component →Melee: Added attack animation entry
- 00:3700:37, 4 November 2022 diff hist −66 m Component No edit summary current
- 00:3300:33, 4 November 2022 diff hist −10 Prefab Instance Component Wording updates on adding component and its restrictions
- 00:3100:31, 4 November 2022 diff hist +143 m Item Component wording updates on adding and restrictions
- 00:2900:29, 4 November 2022 diff hist −134 Board Space Component Updated content on adding this component
- 00:2600:26, 4 November 2022 diff hist +145 Item Component Added melee weapons and removed section on how to add
31 October 2022
- 23:5423:54, 31 October 2022 diff hist +130 m Mesh Collider Component →Component Settings
- 04:0104:01, 31 October 2022 diff hist +138 N Action Initial content current
- 03:5903:59, 31 October 2022 diff hist +68 N Category:Actions Initial content
- 03:5803:58, 31 October 2022 diff hist +453 N Show Message Action Initial content
- 03:5303:53, 31 October 2022 diff hist +536 N Log Window Initial content
- 03:4903:49, 31 October 2022 diff hist −1 m Introduction to the Mod Editor →Logs
- 03:4703:47, 31 October 2022 diff hist +1,484 N Asset Browser Initial content
- 03:3403:34, 31 October 2022 diff hist +123 m Inspector Window →Gameobject components
- 03:3403:34, 31 October 2022 diff hist +770 N Inspector Window Initial content
- 03:2303:23, 31 October 2022 diff hist 0 m Trigger Component No edit summary
- 03:2203:22, 31 October 2022 diff hist 0 m Mover Component No edit summary
- 03:2203:22, 31 October 2022 diff hist +6 m Prefab Instance Component No edit summary
- 03:2103:21, 31 October 2022 diff hist +6 m Spawner Component No edit summary
- 03:1503:15, 31 October 2022 diff hist +1,535 N Hierarchy Window Initial content
- 01:0601:06, 31 October 2022 diff hist +18 m Introduction to the Mod Editor →Asset Browser
- 01:0401:04, 31 October 2022 diff hist +21 m Main Page →Mod Editor Assets
- 01:0301:03, 31 October 2022 diff hist +199 N Category:Assets Created page with "Assets are objects that are saved to disk and exist separately from the mod. They can be used by the mod but are otherwise their own data entities. Examples of assets are files like images and audio." current
- 01:0101:01, 31 October 2022 diff hist +21 m Material Asset No edit summary
- 01:0101:01, 31 October 2022 diff hist +21 m Audio Clip Asset No edit summary
- 01:0101:01, 31 October 2022 diff hist +21 m Texture Asset No edit summary
- 01:0101:01, 31 October 2022 diff hist +21 m Mesh Asset No edit summary
- 01:0101:01, 31 October 2022 diff hist +2,209 N Prefab Asset Initial content
- 00:4000:40, 31 October 2022 diff hist +6,040 N Material Asset Initial content
30 October 2022
- 23:4323:43, 30 October 2022 diff hist +338 N Audio Clip Asset Initial content
- 23:4123:41, 30 October 2022 diff hist +18 m Main Page No edit summary
- 23:3923:39, 30 October 2022 diff hist +502 N Texture Asset Initial content
- 22:5422:54, 30 October 2022 diff hist +664 N Mesh Collider Component Initial content
- 22:4822:48, 30 October 2022 diff hist +813 N Sphere Collider Component Initial content
- 22:4522:45, 30 October 2022 diff hist +973 N Capsule Collider Component Initial content
- 22:4122:41, 30 October 2022 diff hist +2 m Box Collider Component No edit summary
- 22:4122:41, 30 October 2022 diff hist +1,389 N Box Collider Component Initial content
- 22:3622:36, 30 October 2022 diff hist +67 N File:SmoothBridgeUsingColliders.png Example usage of box colliders to simplify collision. current
- 22:2622:26, 30 October 2022 diff hist +3,857 N Audio Source Component Initial content
- 21:5121:51, 30 October 2022 diff hist +61 N Category:Physics Components Initial content
- 21:5021:50, 30 October 2022 diff hist +83 N Category:Audio Components Initial content current
- 21:4621:46, 30 October 2022 diff hist −78 m Main Page Removed unused components
- 21:4221:42, 30 October 2022 diff hist −4 m Main Page No edit summary
- 21:4221:42, 30 October 2022 diff hist +30 N Your First Board Map RBDev moved page Your First Board Map to Your First Board: Match terminology used in-game current Tag: New redirect
- 21:4221:42, 30 October 2022 diff hist 0 m Your First Board RBDev moved page Your First Board Map to Your First Board: Match terminology used in-game
- 21:3921:39, 30 October 2022 diff hist +414 Introduction to the Mod Editor Added more to the overview
- 21:3021:30, 30 October 2022 diff hist +261 N Board Mod Initial content
- 21:2921:29, 30 October 2022 diff hist +158 N Minigame Mod Initial content
- 21:2721:27, 30 October 2022 diff hist +217 m Introduction to the Mod Editor No edit summary
27 October 2022
- 04:1704:17, 27 October 2022 diff hist 0 m Trigger Component No edit summary
- 04:1604:16, 27 October 2022 diff hist −1 m Category:Gameplay Components No edit summary
- 04:1204:12, 27 October 2022 diff hist +2,495 N Gameobject Initial content
- 03:5503:55, 27 October 2022 diff hist +76 N File:HierarchyContextMenu.png The context menu visible from right-clicking in the hierarchy. current
- 03:3803:38, 27 October 2022 diff hist −1 m Main Page spelling fix
- 03:2703:27, 27 October 2022 diff hist +3,183 Board Space Component Added component settings and example usage
- 02:5302:53, 27 October 2022 diff hist +3,638 Weapon Component Added component settings and example usage
- 02:3702:37, 27 October 2022 diff hist +6,890 Item Component Big content dump
- 00:4000:40, 27 October 2022 diff hist +4,732 Simple Animator Component Added component settings
- 00:1400:14, 27 October 2022 diff hist 0 File:OrbitPositionVisualSetup.png RBDev uploaded a new version of File:OrbitPositionVisualSetup.png current
- 00:1300:13, 27 October 2022 diff hist 0 File:OrbitPositionVisual.gif RBDev uploaded a new version of File:OrbitPositionVisual.gif current
26 October 2022
- 23:5223:52, 26 October 2022 diff hist +49 N File:OrbitPositionVisual.gif Orbit position visual in play mode.
- 23:5223:52, 26 October 2022 diff hist +61 N File:OrbitPositionVisualSetup.png Non playmode visual of Orbit Position animation
- 23:1423:14, 26 October 2022 diff hist +1,332 N Board Space Event Component Initial content
- 22:4622:46, 26 October 2022 diff hist +122 N File:BoardSpaceEventComponentExample.png Example showing how a board space event component should be placed on a prefab root of a custom board space.
- 22:1022:10, 26 October 2022 diff hist +156 m Main Page Changed where the importing assets links are on the page
- 22:0422:04, 26 October 2022 diff hist +1,063 Particle System Component Added example usages
- 22:0122:01, 26 October 2022 diff hist +67 N File:CampfireParticleExample.gif Example usage of particle systems to make a campfire. current
- 21:2121:21, 26 October 2022 diff hist +80 N File:ParticleSystemExampleStarfield.png An example usage of particle systems to make a starry environment. current
- 21:1921:19, 26 October 2022 diff hist +97 m Prop Component Added image
- 21:1621:16, 26 October 2022 diff hist +53 N File:PropSceneExample.png An example scene entirely made of props current
- 21:1221:12, 26 October 2022 diff hist +457 Text Component Added example usages
- 21:0821:08, 26 October 2022 diff hist +83 N File:TextComponentExampleKeepOutSign.jpg An example usage of the text component to make a spooky keep out sign current
- 20:5520:55, 26 October 2022 diff hist +66 Category:Rendering Components No edit summary current
- 20:5420:54, 26 October 2022 diff hist +10 m Water Component Updated category link
- 20:5420:54, 26 October 2022 diff hist +10 m Text Component Updated category link
- 20:5320:53, 26 October 2022 diff hist +531 Prop Component Added example usage
- 20:4720:47, 26 October 2022 diff hist +10 m Particle System Component Updated category link
- 20:4720:47, 26 October 2022 diff hist +10 m Mesh Renderer Component Updated category link
- 20:4620:46, 26 October 2022 diff hist +10 m Line Renderer Component Updated category link
- 20:4620:46, 26 October 2022 diff hist +10 m Light Component Updated category link
- 20:4520:45, 26 October 2022 diff hist +288 Line Renderer Component Added images
- 20:4320:43, 26 October 2022 diff hist +76 N File:LineRendererWithInspector.png A line renderer set up in the scene with its inspector visible current
- 20:2920:29, 26 October 2022 diff hist +55 N File:LineRendererExample.png Example usage of line renderer for lasers current
- 04:1104:11, 26 October 2022 diff hist +829 Mover Component Added Example Usages
- 03:5903:59, 26 October 2022 diff hist +1,799 Spawner Component Added component settings and example usage
- 03:0403:04, 26 October 2022 diff hist +6 m Light Component No edit summary
- 03:0303:03, 26 October 2022 diff hist +2,768 Player Spawn Component Added component settings and example usage
- 01:0501:05, 26 October 2022 diff hist +1,984 Logic Component Added component settings and example usage
- 00:4300:43, 26 October 2022 diff hist +2,984 Trigger Component Added component settings and example usage
- 00:1600:16, 26 October 2022 diff hist +26 Note Component Added example image
- 00:1500:15, 26 October 2022 diff hist +63 N File:ExampleNote.png An example of the Note component displaying text. current
- 00:0700:07, 26 October 2022 diff hist +736 Mover Component Added component settings table
25 October 2022
- 23:2323:23, 25 October 2022 diff hist +10 m Main Page hid table of contents
- 23:2223:22, 25 October 2022 diff hist +25 m Transform Component Added to components category
- 23:2123:21, 25 October 2022 diff hist +1,993 Main Page Added action table and component table
- 22:3022:30, 25 October 2022 diff hist +1,993 Destructible Component Added example usages
- 22:2622:26, 25 October 2022 diff hist +70 N File:ExampleAddScoreAndDestroy.png Actions required to add to score then destroy the object current
- 22:2022:20, 25 October 2022 diff hist +87 N File:ExampleDoorAnimated.gif Example of door open and closing using actions and a button to trigger it current
- 22:0922:09, 25 October 2022 diff hist +78 N File:ExampleDoorOpenClose.png Shows the actions on a Destructable to let a door open and close current
- 20:5420:54, 25 October 2022 diff hist +607 N Prefab Instance Component Initial content
- 20:5220:52, 25 October 2022 diff hist +646 N Board Space Component Initial content
- 20:5020:50, 25 October 2022 diff hist +607 N Item Component Initial content
- 20:4420:44, 25 October 2022 diff hist +180 N Weapon Component Initial content
- 20:4320:43, 25 October 2022 diff hist +335 N Trigger Component Initial content
- 20:4020:40, 25 October 2022 diff hist +173 N Spawner Component Initial content
- 20:3920:39, 25 October 2022 diff hist +416 N Simple Animator Component Initial content
- 20:3720:37, 25 October 2022 diff hist +230 N Player Spawn Component Initial content
- 20:3620:36, 25 October 2022 diff hist +444 N Note Component Initial content
- 20:3220:32, 25 October 2022 diff hist +191 N Mover Component Initial content
- 20:3120:31, 25 October 2022 diff hist +215 N Logic Component Initial content
- 20:3120:31, 25 October 2022 diff hist +24 m Destructible Component No edit summary
- 20:2920:29, 25 October 2022 diff hist +217 Main Page No edit summary
- 20:2920:29, 25 October 2022 diff hist +188 N Destructible Component Created page with "The destructible is a gameplay component that allows a gameobject to be destroyed when an action occurs. Category:Gameplay Components"
- 20:2020:20, 25 October 2022 diff hist +173 N Category:Gameplay Components Created page with "Gameplay components add gameplay related functionality to gameobjects. This includes making things move, spawning new items and receiving/reacting to events."
- 20:1920:19, 25 October 2022 diff hist +69 N Category:Rendering Components Created page with "Rendering components are used to create visible objects in the scene."
- 20:1120:11, 25 October 2022 diff hist −10 m Main Page fixed spelling
- 05:5505:55, 25 October 2022 diff hist −528 Transform Component No edit summary
- 05:3805:38, 25 October 2022 diff hist +109 Transform Component No edit summary
- 05:3705:37, 25 October 2022 diff hist −360 Transform Component No edit summary
- 05:3605:36, 25 October 2022 diff hist −2 Transform Component No edit summary
- 05:3605:36, 25 October 2022 diff hist +1,094 Transform Component No edit summary
- 05:3505:35, 25 October 2022 diff hist +25 Transform Component No edit summary
- 05:2205:22, 25 October 2022 diff hist 0 Transform Component No edit summary
- 05:2205:22, 25 October 2022 diff hist +52 N File:Transform component box.png Example of the transform component box current
- 05:2105:21, 25 October 2022 diff hist +184 Transform Component No edit summary
- 05:1805:18, 25 October 2022 diff hist −2,038 Transform Component Replaced content with "The Transform Component is the base component of all GameObjects in a mod. The values for" Tag: Replaced
- 05:1605:16, 25 October 2022 diff hist +2,127 Transform Component No edit summary
- 04:2504:25, 25 October 2022 diff hist +20 m Template:Component Navbox No edit summary
- 04:2404:24, 25 October 2022 diff hist +8 m Template:Component Navbox No edit summary
- 04:1904:19, 25 October 2022 diff hist +192 Template:Component Navbox No edit summary
- 04:1404:14, 25 October 2022 diff hist +23 m Light Component Trying to get the component navbox working
- 04:1304:13, 25 October 2022 diff hist +323 N Template:Component Navbox Created page with "This is a template... {{Navbox | name = {{subst:PAGENAME}} | title = Components | listclass = hlist | state = {{{state|}}} | group1 = Gameplay Components | list1 = * Item * Something | group2 = Rendering Components | list2 = * Light Component * mesh Renderer Component }}"
- 04:0104:01, 25 October 2022 diff hist +50 m Main Page No edit summary
- 03:4803:48, 25 October 2022 diff hist +346 N Component Initial content
- 03:4503:45, 25 October 2022 diff hist +14 m Category:Components No edit summary current
- 03:4403:44, 25 October 2022 diff hist +60 m Water Component Added category
- 03:4303:43, 25 October 2022 diff hist +59 m Text Component Added category
- 03:4303:43, 25 October 2022 diff hist +61 m Prop Component Added category
- 03:4303:43, 25 October 2022 diff hist +60 m Particle System Component Added category
- 03:4303:43, 25 October 2022 diff hist +60 m Mesh Renderer Component Added category
- 03:4203:42, 25 October 2022 diff hist +59 m Line Renderer Component Added category
- 03:4203:42, 25 October 2022 diff hist +59 m Light Component Added category
- 03:4103:41, 25 October 2022 diff hist +82 N Category:Components Created page with "The following is a list of all components supported by the Pummel Party Mod Editor"
- 03:4003:40, 25 October 2022 diff hist +1,364 Your First Minigame Added more content current
- 03:2403:24, 25 October 2022 diff hist +993 Your First Minigame Added how to play section
- 01:3001:30, 25 October 2022 diff hist +43 m Water Component Changed image positioning and captions
- 01:0201:02, 25 October 2022 diff hist +609 Introduction to the Mod Editor Added "Accessing the Mod Editor" section
- 00:5400:54, 25 October 2022 diff hist +359 Particle System Component Added external link to unity particle system documentation
- 00:4600:46, 25 October 2022 diff hist +523 Water Component Added example usage images and text
- 00:4300:43, 25 October 2022 diff hist +48 N File:WaterExample GooInSewer.jpg Example of water being used as goo current
- 00:2400:24, 25 October 2022 diff hist +44 N File:BeachWaterExample.jpg Example use of Water Component current
- 00:1300:13, 25 October 2022 diff hist +1 m Water Component No edit summary
- 00:1300:13, 25 October 2022 diff hist +1,313 N Water Component Initial content
24 October 2022
- 23:5623:56, 24 October 2022 diff hist +1 m Text Component No edit summary
- 23:5623:56, 24 October 2022 diff hist +1 m Prop Component No edit summary
- 23:5523:55, 24 October 2022 diff hist +1 m Mesh Renderer Component No edit summary
- 23:5523:55, 24 October 2022 diff hist +1 m Line Renderer Component No edit summary
- 23:5523:55, 24 October 2022 diff hist +1 m Light Component No edit summary
- 23:5523:55, 24 October 2022 diff hist +208 N Particle System Component Created page with "The Particle system component is a rendering component that creates and manages particles. These particles can be used to create effects such as fire, smoke, rain, dust and many more."
- 23:4923:49, 24 October 2022 diff hist +196 N Mesh Asset Created page with "A mesh asset is a 3D model that can be used by mesh renderers and props. Custom meshes can be imported from an .obj file (see Importing Models)"
- 23:4723:47, 24 October 2022 diff hist +104 Main Page Added asset links
- 23:4323:43, 24 October 2022 diff hist +54 m Text Component added link to Rendering Components
- 23:4123:41, 24 October 2022 diff hist +42 m Light Component added link to Rendering Components
- 23:3923:39, 24 October 2022 diff hist +2 Line Renderer Component No edit summary
- 23:3923:39, 24 October 2022 diff hist +30 m Line Renderer Component No edit summary
- 23:3823:38, 24 October 2022 diff hist +86 m Prop Component No edit summary
- 23:3823:38, 24 October 2022 diff hist +1,002 N Mesh Renderer Component Initial content
- 23:2623:26, 24 October 2022 diff hist +3,128 N Line Renderer Component Initial content
- 22:5422:54, 24 October 2022 diff hist +4 m Light Component No edit summary
- 22:5322:53, 24 October 2022 diff hist 0 m Text Component Updated table formatting
- 22:5122:51, 24 October 2022 diff hist +19 m Light Component Updated table formatting
- 22:5122:51, 24 October 2022 diff hist −16 m Prop Component Updated table formatting
- 22:5022:50, 24 October 2022 diff hist +440 m Light Component Updated table formatting
- 22:4322:43, 24 October 2022 diff hist +1,583 N Text Component Initial content
- 22:4122:41, 24 October 2022 diff hist −1,310 Prop Component Updated table to use wiki table markup instead of html
- 22:0022:00, 24 October 2022 diff hist −2,584 Introduction to the Mod Editor No edit summary
- 21:5921:59, 24 October 2022 diff hist +8 m Main Page No edit summary
- 21:5921:59, 24 October 2022 diff hist +2,625 N Publishing to the Steam Workshop Initial content
- 21:5721:57, 24 October 2022 diff hist −19 m Main Page →Getting started
- 21:4021:40, 24 October 2022 diff hist +4,518 Introduction to the Mod Editor Initial content
- 21:1921:19, 24 October 2022 diff hist +44 N Opening The Mod Editor RBDev moved page Opening The Mod Editor to Introduction to the Mod Editor current Tag: New redirect
- 21:1921:19, 24 October 2022 diff hist 0 m Introduction to the Mod Editor RBDev moved page Opening The Mod Editor to Introduction to the Mod Editor
- 21:1721:17, 24 October 2022 diff hist +2,497 N Your First Board Initial content
- 21:0821:08, 24 October 2022 diff hist +3,934 N Prop Component Added initial content
- 18:4418:44, 24 October 2022 diff hist 0 N File:Light ex 02.jpg No edit summary current
- 18:4418:44, 24 October 2022 diff hist 0 N File:Light ex 01.jpg No edit summary current
- 18:0318:03, 24 October 2022 diff hist +147 N Rendering Components Created page with "The Pummel Party Mod Editor provides a number of rendering components that can be added to objects to create visual effects / graphics. *Light"
- 18:0118:01, 24 October 2022 diff hist +1 Main Page →Mod Editor Components