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== Mod Editor Components ==  
== Components ==  
[[Component|Components]] are blocks of logic that added to [[Gameobject|gameobjects]] to give them unique functionality.
[[Component|Components]] are blocks of logic that added to [[Gameobject|gameobjects]] to give them unique functionality.
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== Mod Editor Assets ==  
== Mod Editor Assets ==  
[[:Category:Assets|Assets]] are objects used in the creation of mods.
[[:Category:Assets|Assets]] are objects used in the creation of mods.

Revision as of 03:53, 5 December 2022

Welcome to the Pummel Party Mod Editor Documentation

Using the Mod Editor you can create your own Minigames and Board Maps for Pummel Party.

Mod Editor Windows

Learn about the different windows that make up the Mod Editor.

Primary Windows Hierarchy Window - Inspector Window - Scene View - Asset Browser - Log Window
Other Windows Mod Validator Window - Publish Window - Published Mods Window

Other Concepts

These are some other miscellaneous concepts that are useful to know when creating mods.

Mod Editor Assets

Assets are objects used in the creation of mods.

Assets Mesh Asset - Texture Asset - Audio Clip Asset - Material Asset - Prefab Asset
Importing Assets Importing Audio - Importing Images - Importing Models